-- vi: ft=lua -- Goal: collect lava using buckets in the nether, deposit the buckets into a fluid transposer that extracts the lava and sends it to a power generator -- -- chest above base needs to contain empty buckets -- the filled buckets will be deposited in a chest below the base local function compareItemName(target) local itemDetail = turtle.getItemDetail() if itemDetail == nil then return nil end return itemDetail.name == target end local function findFirstItem(target) for i=1,16 do turtle.select(i) if compareItemName(target) then print('Found an target item (' .. target .. ') in slot ' .. i) return i end end return nil end local function findFirstEmptyBucket() return findFirstItem("minecraft:bucket") end local function findFirstLavaBucket() return findFirstItem("minecraft:lava_bucket") end local function returnToBase() print('returing to base') while ForwardCounter > 0 do turtle.back() ForwardCounter = ForwardCounter - 1 end end local function despositRefill() for i = 1, 16 do turtle.select(i) if compareItemName("minecraft:lava_bucket") then while not turtle.dropDown() do os.sleep(1) end end if compareItemName("minecraft:bucket") then turtle.dropUp() end end os.sleep(5) -- wait for the buckets to be returned turtle.suckUp(16) end local function refuel() local lava_bucket = findFirstLavaBucket() if lava_bucket == nil then return false end turtle.select(lava_bucket) turtle.refuel() return true end ForwardCounter = 0 despositRefill() while true do if turtle.getFuelLevel() < ForwardCounter then print('not enough fuel to return. trying to refuel') if not refuel() then print('refulling failed. probably the end of the lava lake. returning to base') returnToBase() break end end if not compareItemName("minecraft:bucket") and findFirstEmptyBucket() == nil then print('could not find any empty buckets. returning and refilling') returnToBase() despositRefill() else -- try to fill it turtle.placeDown() if compareItemName("minecraft:bucket") then if turtle.forward() then ForwardCounter = ForwardCounter + 1 else print('hit a wall - returning to base') returnToBase() end end end end